STATUS / OCTOBER 19, 2026
Evidence first.
Hype later.
A successful build, a development deployment, and a real game played by humans are different milestones. Here is what the current evidence supports.
The capability ledger
“Verified in DEVELOPMENT” applies only to the documented checks, not full acceptance or public release. Newer source can exceed the documented deployed revision. No audited claim is labeled available to users without public acceptance evidence.
| Capability | Label | What is supported |
|---|---|---|
| Trivia Source evidence ↗ | verified in DEVELOPMENT | Bot or human hosting; graphical human multiplayer acceptance pending. |
| High/Low Source evidence ↗ | implemented in source but not fully accepted | Rotating guessers and private Higher/Lower votes; no human acceptance claimed. |
| Connect Battle Source evidence ↗ | implemented in source but not fully accepted | Two humans, or one human against Smooth Bot. |
| Word Frenzy Source evidence ↗ | implemented in source but not fully accepted | 2–10 humans, or solo against Smooth Bot. |
| Anagrams Source evidence ↗ | implemented in source but not fully accepted | 2–10 humans, or solo against Smooth Bot. |
| Bad Decisions Source evidence ↗ | implemented in source but not fully accepted | 3–10 humans. No bot competitors. |
| Crowd Says Source evidence ↗ | implemented in source but not fully accepted | 2–10 humans, split between two teams. |
| Gridlock Source evidence ↗ | implemented in source but not fully accepted | Two humans, or solo against Smooth Bot. |
| Codebreaker Source evidence ↗ | implemented in source but not fully accepted | Two humans, or solo against Smooth Bot. |
| Box Wars Source evidence ↗ | implemented in source but not fully accepted | Two humans, or solo against Smooth Bot. |
| Mind Games Source evidence ↗ | implemented in source but not fully accepted | Two humans, or solo against Smooth Bot. |
| Rock Paper Reaper Source evidence ↗ | implemented in source but not fully accepted | Two humans, or solo against Smooth Bot. |
| Drawdown Source evidence ↗ | implemented in source but not fully accepted | 2–15 humans, or solo as artist against Smooth Bot. |
| Reaper’s Roulette Source evidence ↗ | implemented in source but not fully accepted | Up to 10 human seats; bot-opponent mode implemented. |
| Territory Takeover Source evidence ↗ | implemented in source but not fully accepted | Up to 4 human seats; bot-opponent mode implemented. |
| Defuse or Die Source evidence ↗ | implemented in source but not fully accepted | Up to 6 human seats; bot-opponent mode implemented. |
| Grave Shift Source evidence ↗ | implemented in source but not fully accepted | One human controller; others can watch. Easy, Normal, Hard. |
| Soul Circuit Source evidence ↗ | implemented in source but not fully accepted | One human controller; others can watch. Easy, Normal, Hard. |
| Translator membership + language selection | verified in DEVELOPMENT | Revisions 17/18 recorded; broader quality and acceptance limits remain. |
| Verifier onboarding + welcome | implemented in source but not fully accepted | Healthy deployment reported; complete new-member acceptance pending. |
| Cosmetics, currency, and purchasing | planned | Original concept previews only. No accounts, balances, entitlements, or purchases connected. |
Still needs acceptance
Real two-human graphical multiplayer, physical mobile play, saved-game task-restart recovery, the approved general installation flows, and the latest game-specific release evidence. We do not infer any of these from static artwork or automated tests.